Open
the SVG file.
Import the .svg file directly, paste the SVG code as a new composition, or place it inline in an HTML page with other content.
Turn animated SVG logos, icons, line drawings and illustrations into MP4, transparent MOV or WebM. Animate them with CSS, GSAP or JavaScript and render every frame in HD or 4K.
Import the .svg file directly, paste the SVG code as a new composition, or place it inline in an HTML page with other content.
SVG <animate> tags, CSS keyframes, GSAP (including DrawSVG and MorphSVG) or JavaScript. All of them follow the studio clock exactly.
Vectors scale cleanly. Use 4K for logo reveals, or a square or vertical size for social posts.
Render MP4, or transparent MOV or WebM to place a logo sting over footage.
A stroke that draws itself, rendered frame by frame:
<style>
html, body { margin: 0; width: 100%; height: 100%; display: grid; place-items: center; background: #0b1020; }
svg { width: 50vmin; }
path { fill: none; stroke: #7aa7ff; stroke-width: 4; stroke-dasharray: 600; stroke-dashoffset: 600;
animation: draw 2s ease-in-out forwards; }
@keyframes draw { to { stroke-dashoffset: 0; } }
</style>
<svg viewBox="0 0 200 200"><path d="M20 160 L100 30 L180 160 Z M60 110 H140"/></svg>| Format | Best for | Transparency |
|---|---|---|
| MP4 (H.264) | YouTube, social media, websites, presentations | No |
| MOV (ProRes 4444) | Premiere Pro, DaVinci Resolve, Final Cut, After Effects | Yes |
| WebM (VP9) | Web pages and lightweight overlays | Yes |
| PNG sequence | Compositing and frame-by-frame editing | Yes |
Yes. Choose Import HTML or SVG, or drag the .svg file into the studio. It opens as a composition you can preview and export like any HTML page.
Yes. The studio pauses each SVG timeline and sets it to the exact time of every frame, so <animate> motion renders smoothly and matches the preview when you scrub.
Yes. Keep the page background transparent and export ProRes 4444 MOV, WebM or a PNG sequence.
Yes. Load the plugins in the page; GSAP animations follow the studio clock and render frame by frame.
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